2K Games

Borderlands 2 Review

To try to explain or take into scope the greatness that the original Borderlands brought when it was first released is something that could be difficult to do. Gearbox Software created an original IP that mixed RPG elements within a First Person Shooter open world that took gamers by storm. With hype of unforgettable characters, drop in drop out co-op, exotic dangerous locations and enemies, plus what seemed to be an almost endless amount of loot, Gearbox delivered a remarkable game that kept players in the world of Pandora more than 2 years after its release. But that was 2009. Four pieces of DLC (Downloadable Content), a Game of the Year version and more than a few million copies sold, it’s safe to assume the original game was a hit. So to take on the task of creating a sequel when so much as put into the original, what exactly could the developers make to possibly top the first game? Simple, it’s called Borderlands 2.


Spec Ops: The Line Demo Impressions

Spec Ops: The Line is a third person action game from independent German studio Yager Developers and publisher 2K Games.  In the demo, released on the PlayStation 3 and Xbox360, you play as Captain Martin Walker, voiced by Nolan North (Is there any game he isn’t involved with?). He along with his two teammates, Adams and Lugo, must find U.S. Army Colonel John Konrad. Konrad, along with his group the 33rd, volunteered to lead survivors from the post-catastrophe destroyed city of Dubai. Soon contact with Konrad and his men is lost, and the U.S. Army sends you and your squad to find them. But not all is as it seems. You soon find that the 33rd have in fact gone rogue and are in a sort of civil war with the refugees left in Dubai. To make matters even worse, the refugees are being led by an American CIA agent. And both sides want you dead.