
To try to explain or take into scope the greatness that the original Borderlands brought when it was first released is something that could be difficult to do. Gearbox Software created an original IP that mixed RPG elements within a First Person Shooter open world that took gamers by storm. With hype of unforgettable characters, drop in drop out co-op, exotic dangerous locations and enemies, plus what seemed to be an almost endless amount of loot, Gearbox delivered a remarkable game that kept players in the world of Pandora more than 2 years after its release. But that was 2009. Four pieces of DLC (Downloadable Content), a Game of the Year version and more than a few million copies sold, it’s safe to assume the original game was a hit. So to take on the task of creating a sequel when so much as put into the original, what exactly could the developers make to possibly top the first game? Simple, it’s called Borderlands 2.
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It is sometimes said, “It’s always darkest, before the dawn.” If that truly is the case, then High Moon Studios has done a wonderful job portraying just how dark it can get with their latest release Transformers: Fall of Cybertron. The sequel to the successful War of Cybertron continues the original story of the battle set between the Autobots and Decepticons. I’m happy to say that High Moon Studios has successfully made a game that, for the most part, surpasses the greatness of the first game in the series.